SEVEN SIGNS

SEVEN SIGNS

GENERAL IDEA

We want 7-Signs to be competitive and rewarding. We have made some changes to make Dusk a more interesting side and to create a serious competition. We consider Dawn to be the side of castle owning clans and Dusk to be the side of clans without a castle and individual players.

MEASURES TAKEN

The side of Dawn must secure all seals to have maximum manor production. For each seal lost to Dusk or Neutral, manor production decreases by 15% off the base production. This means that if all seals are lost, total castle production is reduced by 45%.

The side of Dusk must secure all seals to be able to access the secret Dusk shop. This Dusk shop contains all items normally produced on a manor system. These items can then be bought for Adena and AncientAdena combined. The prices of these items are high but this gives Clans without a castle access to production aswell. Items in this secret Dusk shop are all normal Priest / Priestess items with the following items added:
- Enchant Weapon D/C/B/A
- Enchant Armor D/C/B/A
- Quick Healing Potions
- Book of Giant
- Dualsword Craft Stamp

All other retail Dawn / Dusk effects remain.